Thursday, August 27, 2009

Re: NIMF Nimrods

I was perusing the 'net looking for info about my new favorite obsession, and I stumbled onto this:

NIMF Disappointed with Nintendo

"Hardcore gamers have been anxiously awaiting MadWorld for a long time. But not everyone is happy to see the stylish, kill-happy game arrive. The National Institute on Media and the Family (NIMF) issued a press release this morning complaining that Nintendo has "shed its 'family friendly' reputation with MadWorld's release."

"The release of MadWorld for the Wii brings violent videogames to a once family-friendly platform," said Dr. David Walsh, president of the National Institute on Media and the Family. "In MadWorld, gamers use the Wii Remote to make the necessary physical actions to chainsaw an opponent in half, impale an enemy with a signpost or decapitate a victim with a golf club. MadWorld is another reminder that parents need to make sure they watch what their kids watch and play what their kids play."

Ha ha. :P MadWorld brings violent games to the platform? What is wrong with these guys? Violence has been a staple of the Wii game library forever. No More Heroes, House of the Dead, all incarnations of Resident Evil, the more recent Deadly Creatures, and of course the shitstorm that was Manhunt 2. Hell, one of the release titles for the Wii was RedSteel! Nintendo may like their casual players and family-friendly games, but the 3rd-party devs still love the hardcore gamers, and Nintendo obviously has no intention of banning these games from their hardware, violent or not.

Whatever. This stuff is still sensitive material. I'm turning 22 in like a week, and I still got carded buying the game. R-rated movies and mature tv shows don't even have that kind of security around them. I really don't see why parents have to point fingers and play scapegoat games when it comes to something as fundamental as raising their kids. You can't blame videogames for your failure of a child. If the kid's under 17, they shouldn't be able to get M-rated games anyway. As for the more important part, before your kids get ahold of violent stuff like this, it's the job of the parents to educate their kids on the differences between fantasy and reality. Hell, you can't even swing a real-life chainsaw around that easily. It's got too much inertia. Don't ask how I know that.

So, rather than continue arguing the same point that's been on the books for years, I'm going to dismiss this as yet another case of powerless peons pointing fingers because they think they have to control absolutely everything their child is every exposed to if they hope to raise anything but a menace to society. A child is the sum of all the love, attention and discipline you put into them. If you're doing your job right to begin with, some bloody games shouldn't be able to shake that. I play plenty of violent games, and I'm not a total antisocial psycho-

Okay, bad example there. But you get my point. Okay, see you around, kiddies. Peace and love. And chainsaws. :)

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